![]() ![]() Radeon R7 M360 is connected to the rest of the system using a PCI-Express 3.0 x8 interface.ĭr. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. This device has no display connectivity, as it is not designed to have monitors connected to it. The GPU is operating at a frequency of 1100 MHz, which can be boosted up to 1125 MHz, memory is running at 900 MHz. AMD Radeon RX 580: Nvidia GeForce GTX 1650 Super: 28.5: TU116: 1530/1725 MHz: 4GB GDDR6: 100W: Nvidia GeForce GTX 1650 Super: AMD Radeon RX 5500 XT 4GB: 28.4: Navi 14/1717 MHz: 4GB GDDR6: 130W. AMD has paired 2,048 MB DDR3 memory with the Radeon R7 M360, which are connected using a 64-bit memory interface. It features 384 shading units, 24 texture mapping units, and 8 ROPs. The Meso graphics processor is an average sized chip with a die area of 125 mm² and 1,550 million transistors. This ensures that all modern games will run on Radeon R7 M360. Built on the 28 nm process, and based on the Meso graphics processor, in its Meso XT variant, the chip supports DirectX 12. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.The Radeon R7 M360 was a mobile graphics chip by AMD, launched on May 5th, 2015. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. ![]() It is measured in millions of texels in one second. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). This number is worked out by multiplying the total texture units by the core clock speed of the chip. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. R5K-002 MLN-016: Results as of using SPECrate2017intbase. ![]() It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Testing by AMD performance labs as of based on the average FPS of 40 PC games at 1920x1080 with the High image quality preset using an AMD Ryzen 9 5900X processor vs. The higher the card's memory bandwidth, the faster the card will be in general. If the card has DDR type memory, it must be multiplied by 2 again. It's worked out by multiplying the card's bus width by its memory speed. ![]() Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred over the external memory interface within a second. ![]()
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